Charles says, I need to roll a 6 to steal the first turn. Ok, so I roll a 6. Orks go first. Thanks bud!
On turn one I dont do a whole lot, but move my masses forward. Not very exciting the REAL fun started on Charles turn. We got mysterious objectives, I like mysterious objectives because they always tend to blow the other team up. Charles deploys right by an objective. Charles rolls for objective, sabotage! I have to tell you Crimson Fists sure like 1's because guess what he rolled to see if it blew up?
Now remember this picture as it will come in handy for reference later. The rest of Turn 1 the Crimson Fists entire army shoot at my Trukk including a sternguard squad you just landed in a drop pod. So after all that I promptly put the small dice in the back of the trukk noting that 1 ENTIRE hull point has been removed.
Summary of Turn 1:
So after all that nothing. Charles rolls again for sabtoage, for everyones info this NOT the same picture.
At this point im strongly considering staying put and letting this exploding objective simply kill all the Space Marines on the table.
I run my trukk up the left side which finally gets killed by of all things bolter fire. I think the first 6 Charles managed to roll turns into my favor as he rolls a 6 on the ramshackle table and the trukk doesnt explode it just simply breaks down and Ghaz and his buddies hop out as if nothing is wrong, thanks bud!
They then beat the tar out of the sternguard squad, and then lose 1 mega nob to and orbital bombardment. That kinda seemed like over kill and cheatin. Seriously how can I shoot back at this space ship in space! IN SPACE!
Apparently due to Crimson Fists budget cuts they kinda had to recruit less then on par crew.
Also my Deffkoptas are making pudding out of that fancy ass dread naught. Now it cant move and can only wave at the orks on the table.
I flubb my reserve roll so the Dakka Jet doesnt come in, but the storm talon comes on, shoots everything he has at the deffkopta's and after all that, ALL THAT, I put a 1 for 1 wound on one Deff Kopta. I thought Orks were supposed to bad shots!
My Lootas shoot, and shoot and shoot and well I guess thats my fault I should have told them to shoot at the Storm Talon, because once again the Ork with the kustom megablasta rolls a 1 and gets hot and blows himself up.
My Dakka jet comes in and blows up the Talon with its 18 STR 7 shots AHAHAH!
Go DAKKA JET GO DAKKA JET!
The dread naught gets wiped out by Ghaz and meganobz. Enter my Pedro problem......
Pedro declines the first challenge, I kill lots of space marines. Bottom of turn 4 Pedro excepts and kills Ghaz, wait what?????
Apparently when you accept a challenge your buddies can help out.......with a reroll. That ended up killing ghaz.
Actual pic of the game: because by now i stopped taking pics and concentrated on drinking and Pedro.
So Pedro kills my HQ, and then meets up with a wack of boyz who just killed a scout squad. Well Pedro wins that melee some how too and kills a boy squad. WHO IS THIS MEXICAN???
Ok so, these mexican space marines fight dirty! So to hell with that I say and so I shoot him to death with my Deff Koptas, apparently rockets are the only thing that kill Mexican Space Marines.
Now all Charles has left is a drop pod. Game over!
JP this is for you:
Great game! Lots of fun and lot closer then it looked. Charles next time you can use my dice!